Liste de tous les membres de classe documentés avec liens vers la documentation de classe de chaque membre :

### - g -

- getAmbient() : USpeedGameEngine::Material , USpeedGameEngine::Video::Light
- getAngleDeg() : USpeedGameEngine::Math::Vector3D
- getAngleRad() : USpeedGameEngine::Math::Vector3D
- getAppFolder() : USpeedGameEngine::Core
- getApplicationTitle() : USpeedGameEngine::Core
- getAspectRatio() : USpeedGameEngine::Video::Render , USpeedGameEngine::RenderOpenGL , USpeedGameEngine::RenderPSP
- getAxisState() : USpeedGameEngine::InputControl::Pad
- getBlockSize() : USpeedGameEngine::ResWriter
- getBool() : USpeedGameEngine::Lua
- getBtnState() : USpeedGameEngine::InputControl::Pad
- getClickState() : USpeedGameEngine::InputControl::Mouse
- getClientHeight() : USpeedGameEngine::Video
- getClientState() : USpeedGameEngine::Network::Server
- getClientWidth() : USpeedGameEngine::Video
- getColor() : USpeedGameEngine::Material
- getCurrentPad() : USpeedGameEngine::InputControl::Pad
- getData() : USpeedGameEngine::Image , USpeedGameEngine::Material::Texture , USpeedGameEngine::SfoFile
- getDataSize() : USpeedGameEngine::SfoFile
- getDataType() : USpeedGameEngine::SfoFile
- getDefaultMode() : USpeedGameEngine::Material::Texture
- getDefaultSmooth() : USpeedGameEngine::Object3D
- getDiffuse() : USpeedGameEngine::Material , USpeedGameEngine::Video::Light
- getDirection() : USpeedGameEngine::Video::Camera
- getEmission() : USpeedGameEngine::Material
- getEngineInfos() : USpeedGameEngine::Core
- getExtension() : USpeedGameEngine::Folder
- getFileContent() : USpeedGameEngine::ResWriter
- getFov() : USpeedGameEngine::Video::Render , USpeedGameEngine::RenderOpenGL , USpeedGameEngine::RenderPSP
- getFPS() : USpeedGameEngine::Core
- getFSAA() : USpeedGameEngine::Video
- getFullname() : USpeedGameEngine::Folder
- getHeight() : USpeedGameEngine::Image , USpeedGameEngine::Material::Texture
- getHttpField() : USpeedGameEngine::Network
- getIconId() : USpeedGameEngine::Video
- getInfos() : USpeedGameEngine::Animation
- getInstance() : USpeedGameEngine::Core , USpeedGameEngine::Network , USpeedGameEngine::RenderOpenGL , USpeedGameEngine::RenderPSP , USpeedGameEngine::Video
- getInterpolation() : USpeedGameEngine::Animation
- getKeyFramesCount() : USpeedGameEngine::Animation
- getKeys() : USpeedGameEngine::ResReader
- getKeyState() : USpeedGameEngine::InputControl::Keyboard
- getLength() : USpeedGameEngine::Math::Vector3D
- getLight() : USpeedGameEngine::Video::Light
- getMainVarCount() : USpeedGameEngine::Core
- getMainVars() : USpeedGameEngine::Core
- getMatrix() : USpeedGameEngine::Math::Matrix4x4 , USpeedGameEngine::Math::Quaternion , USpeedGameEngine::Math::Matrix4x4
- getMaxClients() : USpeedGameEngine::Network::Server
- getMaxLights() : USpeedGameEngine::Video::Light
- getMicrotime() : USpeedGameEngine::Chrono
- getMode() : USpeedGameEngine::Material::Texture
- getName() : USpeedGameEngine::Folder
- getNorm() : USpeedGameEngine::Math::Quaternion
- getNumber() : USpeedGameEngine::Lua
- getObject() : USpeedGameEngine::Physic::PhysicState
- getOpacity() : USpeedGameEngine::Material
- getPadCount() : USpeedGameEngine::InputControl::Pad
- getParametersCount() : USpeedGameEngine::Lua
- getPhysicState() : USpeedGameEngine::Object3D
- getPointer() : USpeedGameEngine::Lua
- getPosition() : USpeedGameEngine::InputControl::Mouse , USpeedGameEngine::Physic::PhysicState , USpeedGameEngine::Video::Camera , USpeedGameEngine::Video::Light
- getPovState() : USpeedGameEngine::InputControl::Pad
- getRelativePosition() : USpeedGameEngine::InputControl::Mouse
- getRelativeX() : USpeedGameEngine::InputControl::Mouse
- getRelativeY() : USpeedGameEngine::InputControl::Mouse
- getRenderEngine() : USpeedGameEngine::Video
- getRotation() : USpeedGameEngine::Object3D , USpeedGameEngine::Physic::PhysicState , USpeedGameEngine::Object3D
- getScale() : USpeedGameEngine::Object3D
- getScreenHeight() : USpeedGameEngine::Video
- getScreenWidth() : USpeedGameEngine::Video
- getSectionsCount() : USpeedGameEngine::SfoFile
- getShininess() : USpeedGameEngine::Material
- getSize() : USpeedGameEngine::Folder , USpeedGameEngine::Font
- getSmooth() : USpeedGameEngine::Object3D
- getSpecular() : USpeedGameEngine::Material , USpeedGameEngine::Video::Light , USpeedGameEngine::Material
- getState() : USpeedGameEngine::Video::Light
- getString() : USpeedGameEngine::Lua
- getTargetSystem() : USpeedGameEngine::Core
- getTexture() : USpeedGameEngine::Material
- getTextureID() : USpeedGameEngine::Material::Texture
- getTime() : USpeedGameEngine::Chrono
- getTranslation() : USpeedGameEngine::Object3D
- getType() : USpeedGameEngine::Folder , USpeedGameEngine::Video::Light , USpeedGameEngine::Video::Camera
- getUpVector() : USpeedGameEngine::Video::Camera
- getUserInput() : USpeedGameEngine::Core
- getValue() : USpeedGameEngine::IniFile
- getValues() : USpeedGameEngine::Math::Quaternion , USpeedGameEngine::Math::Vector3D , USpeedGameEngine::Math::Point3D
- getVertex() : USpeedGameEngine::Object3D
- getVerticesCount() : USpeedGameEngine::Object3D
- getWheel() : USpeedGameEngine::InputControl::Mouse
- getWidth() : USpeedGameEngine::Image , USpeedGameEngine::Material::Texture
- getWifiAccessPoint() : USpeedGameEngine::Network
- getWifiPowerState() : USpeedGameEngine::Network
- getX() : USpeedGameEngine::Math::Vector3D , USpeedGameEngine::InputControl::Mouse
- getY() : USpeedGameEngine::Math::Vector3D , USpeedGameEngine::InputControl::Mouse
- getZ() : USpeedGameEngine::Math::Vector3D