# USpeedGameEngine::Tools Liste des membres

Liste complète des membres de USpeedGameEngine::Tools, y compris les membres hérités :

crc32(std::string const &data) | USpeedGameEngine::Tools | `[static]`
fromAES(std::string const &toDecrypt, std::string const &key, std::string &target) | USpeedGameEngine::Tools | `[static]`
fromAES(std::string &toDecrypt, std::string const &key) | USpeedGameEngine::Tools | `[static]`
fromBase64(std::string const &toDecode, std::string &target) | USpeedGameEngine::Tools | `[static]`
fromBase64(std::string &toDecode) | USpeedGameEngine::Tools | `[static]`
fromHexa(std::string const &toDecode) | USpeedGameEngine::Tools | `[static]`
iniFromTable(std::map< std::string, std::string > &table, std::string &target) | USpeedGameEngine::Tools | `[static]`
md5(std::string const &toEncode, std::string &target, bool shortMD5) | USpeedGameEngine::Tools | `[static]`
md5(std::string &toEncode, bool shortMD5) | USpeedGameEngine::Tools | `[static]`
nextPartOfFile(FILE *file, std::string &buffer, unsigned long int &fileSize) | USpeedGameEngine::Tools | `[static]`
numberFromBase64(std::string const &number) | USpeedGameEngine::Tools | `[static]`
numberToBase64(unsigned long int number, std::string &target) | USpeedGameEngine::Tools | `[static]`
replaceString(std::string const &myString, std::string const &from, std::string const &to, std::string &target) | USpeedGameEngine::Tools | `[static]`
replaceString(std::string &myString, std::string const &from, std::string const &to) | USpeedGameEngine::Tools | `[static]`
sha256(std::string const &toHash, std::string &target) | USpeedGameEngine::Tools | `[static]`
sha512(std::string const &toHash, std::string &target) | USpeedGameEngine::Tools | `[static]`
splitString(std::string const &myString, std::string const &separator, std::vector< std::string > &target) | USpeedGameEngine::Tools | `[static]`
stringAlphaOnly(std::string &myString) | USpeedGameEngine::Tools | `[static]`
stringFromIniFormat(std::string const &myString, std::string &target) | USpeedGameEngine::Tools | `[static]`
stringFromIniFormat(std::string &myString) | USpeedGameEngine::Tools | `[static]`
stringToIniFormat(std::string const &myString, std::string &target) | USpeedGameEngine::Tools | `[static]`
stringToIniFormat(std::string &myString) | USpeedGameEngine::Tools | `[static]`
stringToLower(std::string &myString) | USpeedGameEngine::Tools | `[static]`
stringToUpper(std::string &myString) | USpeedGameEngine::Tools | `[static]`
tableFromIni(std::string const &iniInfos, std::map< std::string, std::string > &target) | USpeedGameEngine::Tools | `[static]`
toAES(std::string const &toCrypt, std::string const &key, std::string &target) | USpeedGameEngine::Tools | `[static]`
toAES(std::string &toCrypt, std::string const &key) | USpeedGameEngine::Tools | `[static]`
toBase64(std::string const &toEncode, std::string &target) | USpeedGameEngine::Tools | `[static]`
toBase64(std::string &toEncode) | USpeedGameEngine::Tools | `[static]`
toHexa(std::string const &toEncode, std::string &target) | USpeedGameEngine::Tools | `[static]`
toHexa(std::string &toEncode) | USpeedGameEngine::Tools | `[static]`
unzip(std::string const &toUncompress, std::string &uncompressed) | USpeedGameEngine::Tools | `[static]`
unzip(std::string &toUncompress) | USpeedGameEngine::Tools | `[static]`
zip(std::string const &toCompress, std::string &compressed) | USpeedGameEngine::Tools | `[static]`
zip(std::string &toCompress) | USpeedGameEngine::Tools | `[static]`
~Tools() | USpeedGameEngine::Tools |