# USpeedGameEngine::Network::Client Liste des membres

Liste complète des membres de USpeedGameEngine::Network::Client, y compris les membres hérités :

Client() | USpeedGameEngine::Network::Client |
httpContent(std::string const &url, std::string &response, std::string const &header, std::string const &postData, unsigned long int timeout) | USpeedGameEngine::Network::Client | `[static]`
isRunning() | USpeedGameEngine::Network::Client |
process(std::string *targetBuffer) | USpeedGameEngine::Network::Client |
sendTo(std::string const &dataToSend) | USpeedGameEngine::Network::Client |
start(const char *url) | USpeedGameEngine::Network::Client |
start(const char *serverIP, unsigned int port) | USpeedGameEngine::Network::Client |
stop() | USpeedGameEngine::Network::Client |
~Client() | USpeedGameEngine::Network::Client |