### - a -

- ambient : USpeedGameEngine::Material , USpeedGameEngine::Video::Light

### - b -

- boundingBox : USpeedGameEngine::Object3D
- boundingSphere : USpeedGameEngine::Object3D

### - c -

- center : USpeedGameEngine::Object3D::StructBoundinSphere
- color : USpeedGameEngine::Material
- couples : USpeedGameEngine::IniFile::IniSection

### - d -

- data : USpeedGameEngine::Material::Texture , USpeedGameEngine::SfoFile::SfoSection
- datafieldSize : USpeedGameEngine::SfoFile::SfoSection
- datafieldUsed : USpeedGameEngine::SfoFile::SfoSection
- dataType : USpeedGameEngine::SfoFile::SfoSection
- diffuse : USpeedGameEngine::Video::Light , USpeedGameEngine::Material
- direction : USpeedGameEngine::Video::Camera
- duration : USGE_MinCAPI_KeyFrame , USpeedGameEngine::USGE_KeyFrame

### - e -

- emission : USpeedGameEngine::Material
- Epsilon : USpeedGameEngine::Math

### - f -

- FloatAccuracy : USpeedGameEngine::Math

### - h -

- height : USpeedGameEngine::Material::Texture

### - i -

- is4444 : USpeedGameEngine::Material::Texture
- isTarget : USpeedGameEngine::Video::Camera

### - k -

- key : USpeedGameEngine::IniFile::IniCouple

### - l -

- label : USpeedGameEngine::SfoFile::SfoSection

### - m -

- material : USpeedGameEngine::Object3D
- max : USpeedGameEngine::Object3D::StructBoundinBox
- min : USpeedGameEngine::Object3D::StructBoundinBox
- mode : USpeedGameEngine::Material::Texture

### - n -

- nx : USpeedGameEngine::StructUSpeedGameEngineVertex
- ny : USpeedGameEngine::StructUSpeedGameEngineVertex
- nz : USpeedGameEngine::StructUSpeedGameEngineVertex

### - o -

- opacity : USpeedGameEngine::Material

### - p -

- parent : USpeedGameEngine::StructObject3DParentAttach
- parentAttach : USpeedGameEngine::Object3D
- physicState : USpeedGameEngine::Object3D
- PI : USpeedGameEngine::Math
- point : USpeedGameEngine::StructObject3DParentAttach
- position : USpeedGameEngine::Video::Camera , USpeedGameEngine::Video::Light , USpeedGameEngine::USGE_KeyFrame
- positionnal : USpeedGameEngine::Video::Light
- prepared : USpeedGameEngine::Material::Texture
- ptrTexture : USGE_InternalStructPSPTexVRamInfo

### - r -

- radius : USpeedGameEngine::Object3D::StructBoundinSphere
- rfu001 : USpeedGameEngine::SfoFile::SfoSection
- rotation : USpeedGameEngine::USGE_KeyFrame , USpeedGameEngine::Object3D

### - s -

- scale : USpeedGameEngine::Object3D
- sectionName : USpeedGameEngine::IniFile::IniSection
- segRealSize : USGE_InternalStructPSPTexVRamInfo
- segUsedSize : USGE_InternalStructPSPTexVRamInfo
- shininess : USpeedGameEngine::Material
- smooth : USpeedGameEngine::Object3D
- specular : USpeedGameEngine::Video::Light , USpeedGameEngine::Material
- state : USpeedGameEngine::Video::Light
- systemPSP : USpeedGameEngine::Core
- systemUnk : USpeedGameEngine::Core
- systemWin32 : USpeedGameEngine::Core

### - t -

- texture : USpeedGameEngine::Material
- textureID : USpeedGameEngine::Material::Texture
- translation : USpeedGameEngine::Object3D

### - u -

- u : USpeedGameEngine::StructUSpeedGameEngineVertex
- upVector : USpeedGameEngine::Video::Camera

### - v -

- v : USpeedGameEngine::StructUSpeedGameEngineVertex
- value : USpeedGameEngine::IniFile::IniCouple
- vertices : USpeedGameEngine::Object3D
- verticesCount : USpeedGameEngine::Object3D

### - w -

- width : USpeedGameEngine::Material::Texture

### - x -

- x : USpeedGameEngine::USGE_Float3 , USpeedGameEngine::StructUSpeedGameEngineVertex , USpeedGameEngine::Math::Vector3D
- xPosition : USGE_MinCAPI_KeyFrame
- xRotation : USGE_MinCAPI_KeyFrame

### - y -

- y : USpeedGameEngine::USGE_Float3 , USpeedGameEngine::StructUSpeedGameEngineVertex , USpeedGameEngine::Math::Vector3D
- yPosition : USGE_MinCAPI_KeyFrame
- yRotation : USGE_MinCAPI_KeyFrame

### - z -

- z : USpeedGameEngine::USGE_Float3 , USpeedGameEngine::StructUSpeedGameEngineVertex , USpeedGameEngine::Math::Vector3D
- zPosition : USGE_MinCAPI_KeyFrame
- zRotation : USGE_MinCAPI_KeyFrame