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# src/USpeedGameEngine.hpp

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    00001 #ifndef USPEED_GAME_ENGINE_HPP
    00002 #define USPEED_GAME_ENGINE_HPP
    00003
    00004 // Détection du système cible...
    00005 #include "usgeDetectSystem.h"
    00006
    00008 // Noyau
    00009 #include "Core/CoreTypes.hpp"
    00010 #include "Core/Core.hpp"
    00011
    00013 // Couche sonore
    00014 #include "Audio/Audio.hpp"
    00015
    00017 // Contrôles
    00018 #include "InputControl/Keyboard.hpp"
    00019 #include "InputControl/Mouse.hpp"
    00020 #include "InputControl/Pad.hpp"
    00021
    00023 // Matériaux
    00024 #include "Material/Material.hpp"
    00025 #include "Material/Texture.hpp"
    00026
    00028 // Calculs
    00029 #include "Math/Math.hpp"
    00030 #include "Math/Matrix4x4.hpp"
    00031 #include "Math/Point3D.hpp"
    00032 #include "Math/Quaternion.hpp"
    00033 #include "Math/Vector3D.hpp"
    00034
    00036 // Couche réseau
    00037 #include "Network/Network.hpp"
    00038 #include "Network/Client.hpp"
    00039 #include "Network/Server.hpp"
    00040
    00042 // Modèles
    00043 #include "Object3D/Object3D.hpp"
    00044 #include "Object3D/Surface2D.hpp"
    00045 #include "Physic/Physic.hpp"
    00046 #include "Physic/PhysicState.hpp"
    00047 #include "Skeleton/Bone.hpp"
    00048 #include "Skeleton/Skeleton.hpp"
    00049 #include "Animation/Animation.hpp"
    00050
    00052 // Outils
    00053 #include "Tools/Tools.hpp"
    00054 #include "Chrono/Chrono.hpp"
    00055 #include "Core/usgeAudit.h"
    00056 #include "Folder/Folder.hpp"
    00057 #include "Font/Font.hpp"
    00058 #include "Image/Image.hpp"
    00059 #include "IniFile/IniFile.hpp"
    00060 #include "Log/Log.hpp"
    00061 #include "Lua/Lua.hpp"
    00062 #include "SfoFile/SfoFile.hpp"
    00063 #include "ResReader/ResReader.hpp"
    00064 #include "ResWriter/ResWriter.hpp"
    00065 #include "DataManager/DataManager.hpp"
    00066
    00068 // Vidéo
    00069 #include "Video/Camera.hpp"
    00070 #include "Video/Light.hpp"
    00071 #include "Video/Video.hpp"
    00072 #include "Video/RenderOpenGL.hpp"
    00073 #include "Video/RenderPSP.hpp"
    00074
    00076 // L'API en C
    00077 #include "USpeedGameEngine_MinCAPI.h"
    00078
    00079 #endif