# USpeedGameEngine::InputControl::Pad Member List

This is the complete list of members for USpeedGameEngine::InputControl::Pad, including all inherited members.

getAxisState(USGE_InputControl axis) | USpeedGameEngine::InputControl::Pad |
getBtnState(unsigned int btnNum) | USpeedGameEngine::InputControl::Pad |
getCurrentPad() | USpeedGameEngine::InputControl::Pad |
getPadCount() | USpeedGameEngine::InputControl::Pad | `[static]`
getPadCount(bool refresh) | USpeedGameEngine::InputControl::Pad | `[static]`
getPovState(USGE_InputControl pov) | USpeedGameEngine::InputControl::Pad |
initialize() | USpeedGameEngine::InputControl::Pad | `[static]`
Pad() | USpeedGameEngine::InputControl::Pad |
resetStates() | USpeedGameEngine::InputControl::Pad |
setBtnDelay(unsigned int btnNum, unsigned long int msTime) | USpeedGameEngine::InputControl::Pad |
setBtnDelay(unsigned int btnNum, unsigned long int first, unsigned long int next) | USpeedGameEngine::InputControl::Pad |
setBtnDelayAll(unsigned long int msTime) | USpeedGameEngine::InputControl::Pad |
setBtnDelayAll(unsigned long int first, unsigned long int next) | USpeedGameEngine::InputControl::Pad |
setCurrentPad(unsigned int choice) | USpeedGameEngine::InputControl::Pad |
updateTimers(unsigned long int elapsedTime) | USpeedGameEngine::InputControl::Pad |
~Pad() | USpeedGameEngine::InputControl::Pad |